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Showing posts from September, 2026

Marvel’s Wolverine Review

So, I rolled credits on Marvel’s Wolverine and got 100% completion. Overall, it was an okay experience.     The graphics and visuals are amazing, and the combat feels intense and fun, especially during the bigger encounters. However, it does become repetitive over time, with enemy variety being one of my biggest issues. The boss fights were fun, and I enjoyed the characterization throughout the game. Unfortunately, I didn’t enjoy the story at all. I had pretty high expectations going in, especially as a huge fan of Insomniac Games and their previous Marvel titles. There were some moments I enjoyed, but the story never really connected with me. Overall, Marvel’s Wolverine is a decent game with great visuals, satisfying combat, and some fun boss fights, but it ultimately fell short of my expectations. For me, it’s easily the weakest of Insomniac’s Marvel games

Onimusha: Way of the Sword Review

Rolled the credits on Onimusha: Way of the Sword, and I loved it. What an insanely good return to the franchise. Easily one of the best games I’ve played this year. The character development is fantastic, the combat feels satisfying, and the overall gameplay loop makes it hard to put the game down. The combat system has so much weight and impact to it, and the boss lineup is easily one of the highlights. Some seriously memorable fights. It’s a fantastic game in so many aspects, and it feels like a great comeback for the franchise. My only issue is that Kyoto and some of the side quests stacked the game out a little too much. At times, it felt like I was doing the same things over and over again, which took away from the pacing. Despite that, Onimusha: Way of the Sword is an incredible return to the franchise and one I definitely recommend!

Resonance: A Plague Tale Legacy Review

Rolled credits on Resonance: A Plague Tale Legacy and got 100% completion, and overall, it was an enjoyable experience, even if it has its fair share of flaws. One thing I really loved was the exploration. Even with how linear the game can be at times, I enjoyed taking my time searching through each area and discovering everything it had to offer. The environments are also beautiful. The visuals were wonderful. The painterly art style has always been one of my favorite things about this series, and Resonance continues to deliver some gorgeous locations that genuinely feel like paintings brought to life. The music was also beautiful and did a great job setting the mood throughout the journey. That said, the game does have some notable flaws. The puzzles can become extremely repetitive, especially as you progress, and while the combat is fun, it feels very basic and doesn’t evolve enough to stay consistently exciting. Despite those issues, I still had a good time with Resonance: A Plague...